Alrighty! It has been about two months since the last PT version. We’ve been busy making a lot of improvements and some additions to the game. The main focus has been on:
Quest System implementation
Updated UI art (most of it)
General improvements & tweaks all around
Bug fixes
This is the third and final playtest version before the Goblin’s Die demo.
If you have anything to comment on the game, please use the feedback form found in the Main Menu. Unfiltered honest feedback is what we are always looking for, because player feedback really helps us to shape the experience to its finest. Some patches are sure to come out before the demo.
Consider joining our Discord server or Subreddit if you want to interact with us and share your thoughts, suggestions and ideas. Links can be found in the page footer.
Stay tuned! 🧌
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